This is my assignment for the course "Game Design and Development 2: 2D Platformer" on Coursera. Which is a modification of the base game provided for the course.

The significant modifications realized are:

  1. Changed the Music in the main Menu for a track I made.
  2. Changed the In Game Music for a track I made.
  3. Changed all the sound effects in the game and the UI.
  4. Made a whole comprehensive and coherent level (included as Level 3 on the level selection menu so you can test it directly if you want to skip the 2 tutorial levels we made for the course)

Additionally, I changed the UI and player character little to make the game look slightly different. The character sprites was supposed to be a reference to Raynor but my brother kept saying it looked like a ninja, hence the cringy name on the Main Menu u.u I tried though.

I am including the builds for Windows, Mac, and WebGL, but only tested Windows and Web GL because I don{t have access to a Mac.

Special Thanks:

As always, thanks and credits to Brian Winn for his instructions and lessons during the course and also for the main structure of the game. 

Also, special thanks to Declan McClintock for the tutorials on Unity during the course.

  • Base game: Brian Winn and Declan McClintock.
  • Modifications: Marco Arroyo.



*****Spoiler******





The last platform is completely intentional ;)


Thanks for playing and hope you guys have fun testing it.

Download

Download
Windows.zip 29 MB
Download
Mac.app.zip 38 MB

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